Granade throw and activation WITHOUT PLAYER (UEFN)

HELLO! Its possible throw granade or same explosive item via coordinates and activate without player?
Maybe someone have video-guides.. Thanks

@im_a_lama
@AtAshTag

Its option avaible in UEFN ?
@Everynone

Because i dont see.. maybe im bad search ..

ok
thanks

@Mineblo maybe you have solution, guru :grin: ?

You can probably use an explosive device with a custom mesh and animate its coordinate through verse

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Agreed. You don’t even need to animate in verse I believe, cinematic sequence would work with relative transform and just attach the explosive device to a invisible prop which will be moved just once by verse to the animation start point. I feel that way would be easier to make a more “realistic” movement animation

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Thanks all