Hey all, I’m a bit of a beginner in UE 4 so excuse me if you don’t understand what I’m talking about.
So I’ve made a game based on the Endless Runner tutorials found here - https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1gbY4FN8pZuEPVC9PzQThNn1/
I have made a death UMG that is added to the viewport when the character dies. I have numbers on the death screen that will display the players distance and the players total amount of coins (both of which I already have an existing variable for). However, I don’t want these numbers to just appear, I would like them to gradually increase (an example of this can be found in this users video, Unreal Engine 4 - Endless Runner WIP - YouTube. When the character dies, instead of the numbers just appearing, they gradually increase)
Does anyone know how to blueprint this??