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Gradle Errors

I dont understand what has gone wrong here, any info thats discernible from my log?

LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.167617
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin FastNoiseGenerator
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Build: ++UE4+Release-4.24-CL-11590370
LogInit: Engine Version: 4.24.3-11590370+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24
LogInit: Net CL: 10570792
LogInit: OS: Windows 10 (Release 2004) (), CPU: AMD FX-8370 Eight-Core Processor , GPU: Radeon (TM) RX 480 Graphics
LogInit: Compiled (64-bit): Feb 24 2020 15:39:18
LogInit: Compiled with Visual C++: 19.16.27032.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line:
LogInit: Base Directory: E:/EpicGames/Epic Games/UE_4.24/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 25
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [r.setres:1280x720]]
LogConfig: Setting CVar [r.VSync:0]]
LogConfig: Setting CVar [r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [r.GPUCrashDebugging:0]]
LogConfig: Setting CVar [r.MobileHDR:0]]
LogConfig: Setting CVar [r.Mobile.DisableVertexFog:1]]
LogConfig: Setting CVar [r.Shadow.CSM.MaxMobileCascades:2]]
LogConfig: Setting CVar [r.MobileMSAA:1]]
LogConfig: Setting CVar [r.Mobile.UseLegacyShadingModel:0]]
LogConfig: Setting CVar [r.Mobile.UseHWsRGBEncoding:0]]
LogConfig: Setting CVar [r.Mobile.AllowDitheredLODTransition:0]]
LogConfig: Setting CVar [r.Mobile.AllowSoftwareOcclusion:0]]
LogConfig: Setting CVar [r.DiscardUnusedQuality:0]]
LogConfig: Setting CVar [r.AllowOcclusionQueries:1]]
LogConfig: Setting CVar [r.MinScreenRadiusForLights:0.030000]]
LogConfig: Setting CVar [r.MinScreenRadiusForDepthPrepass:0.030000]]
LogConfig: Setting CVar [r.MinScreenRadiusForCSMDepth:0.010000]]
LogConfig: Setting CVar [r.PrecomputedVisibilityWarning:0]]
LogConfig: Setting CVar [r.TextureStreaming:1]]
LogConfig: Setting CVar [Compat.UseDXT5NormalMaps:0]]
LogConfig: Setting CVar [r.VirtualTextures:0]]
LogConfig: Setting CVar [r.VirtualTexturedLightmaps:0]]
LogConfig: Setting CVar [r.VT.TileSize:128]]
LogConfig: Setting CVar [r.VT.TileBorderSize:4]]
LogConfig: Setting CVar [r.vt.FeedbackFactor:16]]
LogConfig: Setting CVar [r.VT.EnableCompressZlib:1]]
LogConfig: Setting CVar [r.VT.EnableCompressCrunch:0]]
LogConfig: Setting CVar [r.ClearCoatNormal:0]]
LogConfig: Setting CVar [r.ReflectionCaptureResolution:128]]
LogConfig: Setting CVar [r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
LogConfig: Setting CVar [r.ForwardShading:0]]
LogConfig: Setting CVar [r.VertexFoggingForOpaque:1]]
LogConfig: Setting CVar [r.AllowStaticLighting:1]]
LogConfig: Setting CVar [r.NormalMapsForStaticLighting:0]]
LogConfig: Setting CVar [r.GenerateMeshDistanceFields:0]]
LogConfig: Setting CVar [r.DistanceFieldBuild.EightBit:0]]
LogConfig: Setting CVar [r.GenerateLandscapeGIData:0]]
LogConfig: Setting CVar [r.DistanceFieldBuild.Compress:0]]
LogConfig: Setting CVar [r.TessellationAdaptivePixelsPerTriangle:48.000000]]
LogConfig: Setting CVar [r.SeparateTranslucency:0]]
LogConfig: Setting CVar [r.TranslucentSortPolicy:0]]
LogConfig: Setting CVar [r.CustomDepth:1]]
LogConfig: Setting CVar [r.CustomDepthTemporalAAJitter:1]]
LogConfig: Setting CVar [r.PostProcessing.PropagateAlpha:0]]
LogConfig: Setting CVar [r.DefaultFeature.Bloom:0]]
LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusion:0]]
LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
LogConfig: Setting CVar [r.DefaultFeature.AutoExposure:0]]
LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.Method:0]]
LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
LogConfig: Setting CVar [r.UsePreExposure:1]]
LogConfig: Setting CVar [r.EyeAdaptation.EditorOnly:1]]
LogConfig: Setting CVar [r.DefaultFeature.MotionBlur:0]]
LogConfig: Setting CVar [r.DefaultFeature.LensFlare:0]]
LogConfig: Setting CVar [r.TemporalAA.Upsampling:0]]
LogConfig: Setting CVar [r.DefaultFeature.AntiAliasing:0]]
LogConfig: Setting CVar [r.DefaultFeature.LightUnits:1]]
LogConfig: Setting CVar [r.DefaultBackBufferPixelFormat:4]]
LogConfig: Setting CVar [r.Shadow.UnbuiltPreviewInGame:1]]
LogConfig: Setting CVar [r.StencilForLODDither:0]]
LogConfig: Setting CVar [r.EarlyZPass:3]]
LogConfig: Setting CVar [r.EarlyZPassOnlyMaterialMasking:0]]
LogConfig: Setting CVar [r.DBuffer:1]]
LogConfig: Setting CVar [r.ClearSceneMethod:1]]
LogConfig: Setting CVar [r.BasePassOutputsVelocity:0]]
LogConfig: Setting CVar [r.SelectiveBasePassOutputs:0]]
LogConfig: Setting CVar [fx.GPUSimulationTextureSizeX:1024]]
LogConfig: Setting CVar [fx.GPUSimulationTextureSizeY:1024]]
LogConfig: Setting CVar [r.AllowGlobalClipPlane:0]]
LogConfig: Setting CVar [r.GBufferFormat:1]]
LogConfig: Setting CVar [r.MorphTarget.Mode:1]]
LogConfig: Setting CVar [vr.InstancedStereo:0]]
LogConfig: Setting CVar [vr.MultiView:0]]
LogConfig: Setting CVar [vr.MobileMultiView:0]]
LogConfig: Setting CVar [vr.MobileMultiView.Direct:0]]
LogConfig: Setting CVar [vr.RoundRobinOcclusion:0]]
LogConfig: Setting CVar [vr.ODSCapture:0]]
LogConfig: Setting CVar [r.WireframeCullThreshold:5.000000]]
LogConfig: Setting CVar [r.RayTracing:0]]
LogConfig: Setting CVar [r.SupportStationarySkylight:1]]
LogConfig: Setting CVar [r.SupportLowQualityLightmaps:1]]
LogConfig: Setting CVar [r.SupportPointLightWholeSceneShadows:1]]
LogConfig: Setting CVar [r.SupportAtmosphericFog:1]]
LogConfig: Setting CVar [r.SkinCache.CompileShaders:0]]
LogConfig: Setting CVar [r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
LogConfig: Setting CVar [r.Mobile.EnableMovableLightCSMShaderCulling:1]]
LogConfig: Setting CVar [r.Mobile.AllowDistanceFieldShadows:1]]
LogConfig: Setting CVar [r.Mobile.AllowMovableDirectionalLights:1]]
LogConfig: Setting CVar [r.MobileNumDynamicPointLights:4]]
LogConfig: Setting CVar [r.MobileDynamicPointLightsUseStaticBranch:1]]
LogConfig: Setting CVar [r.Mobile.EnableMovableSpotlights:0]]
LogConfig: Setting CVar [r.SkinCache.SceneMemoryLimitInMB:128.000000]]
LogConfig: Setting CVar [r.GPUSkin.Limit2BoneInfluences:0]]
LogConfig: Setting CVar [r.SupportDepthOnlyIndexBuffers:1]]
LogConfig: Setting CVar [r.SupportReversedIndexBuffers:1]]
LogConfig: Setting CVar [r.SupportMaterialLayers:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Setting CVar [gc.SizeOfPermanentObjectPool:0]]
LogConfig: Setting CVar [gc.FlushStreamingOnGC:0]]
LogConfig: Setting CVar [gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Setting CVar [gc.AllowParallelGC:1]]
LogConfig: Setting CVar [gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Setting CVar [gc.MaxObjectsInEditor:25165824]]
LogConfig: Setting CVar [gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Setting CVar [gc.CreateGCClusters:1]]
LogConfig: Setting CVar [gc.MinGCClusterSize:5]]
LogConfig: Setting CVar [gc.ActorClusteringEnabled:0]]
LogConfig: Setting CVar [gc.BlueprintClusteringEnabled:0]]
LogConfig: Setting CVar [gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.PostProcessAAQuality:4]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.LightFunctionQuality:1]]
LogConfig: Setting CVar [r.ShadowQuality:5]]
LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [r.Shadow.MaxResolution:2048]]
LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:2048]]
LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.01]]
LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [r.DistanceFieldAO:1]]
LogConfig: Setting CVar [r.AOQuality:2]]
LogConfig: Setting CVar [r.VolumetricFog:1]]
LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:8]]
LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.MotionBlurQuality:4]]
LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [r.DepthOfFieldQuality:2]]
LogConfig: Setting CVar [r.RenderTargetPoolMin:400]]
LogConfig: Setting CVar [r.LensFlareQuality:2]]
LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [r.BloomQuality:5]]
LogConfig: Setting CVar [r.FastBlurThreshold:100]]
LogConfig: Setting CVar [r.Upscale.Quality:3]]
LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [r.LightShaftQuality:1]]
LogConfig: Setting CVar [r.Filter.SizeScale:1]]
LogConfig: Setting CVar [r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Setting CVar [r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.Streaming.MipBias:0]]
LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [r.Streaming.Boost:1]]
LogConfig: Setting CVar [r.MaxAnisotropy:8]]
LogConfig: Setting CVar [r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [r.Streaming.PoolSize:1000]]
LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [r.RefractionQuality:2]]
LogConfig: Setting CVar [r.SSR.Quality:3]]
LogConfig: Setting CVar [r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [r.SceneColorFormat:4]]
LogConfig: Setting CVar [r.DetailMode:2]]
LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [r.SSS.Scale:1]]
LogConfig: Setting CVar [r.SSS.SampleSet:2]]
LogConfig: Setting CVar [r.SSS.Quality:1]]
LogConfig: Setting CVar [r.SSS.HalfRes:1]]
LogConfig: Setting CVar [r.SSGI.Quality:3]]
LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [r.ParticleLightQuality:2]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:32.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [foliage.DensityScale:1.0]]
LogConfig: Setting CVar [grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogHAL: Display: Platform has ~ 16 GB [17140285440 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogInit: Going up to parent DeviceProfile []
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
LogConfig: Setting CVar [r.ViewDistanceScale:10.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.PostProcessAAQuality:6]]
LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.LightFunctionQuality:1]]
LogConfig: Setting CVar [r.ShadowQuality:5]]
LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:10]]
LogConfig: Setting CVar [r.Shadow.MaxResolution:4096]]
LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:4096]]
LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0]]
LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
LogConfig: Setting CVar [r.DistanceFieldAO:1]]
LogConfig: Setting CVar [r.AOQuality:2]]
LogConfig: Setting CVar [r.VolumetricFog:1]]
LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:4]]
LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:16]]
LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
LogConfig: Setting CVar [r.CapsuleShadows:1]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.MotionBlurQuality:4]]
LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Setting CVar [r.DepthOfFieldQuality:4]]
LogConfig: Setting CVar [r.RenderTargetPoolMin:1000]]
LogConfig: Setting CVar [r.LensFlareQuality:3]]
LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
LogConfig: Setting CVar [r.BloomQuality:5]]
LogConfig: Setting CVar [r.FastBlurThreshold:100]]
LogConfig: Setting CVar [r.Upscale.Quality:3]]
LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
LogConfig: Setting CVar [r.LightShaftQuality:1]]
LogConfig: Setting CVar [r.Filter.SizeScale:1]]
LogConfig: Setting CVar [r.Tonemapper.Quality:5]]
LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
LogConfig: Setting CVar [r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]]
LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]]
LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Setting CVar [r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.Streaming.MipBias:0]]
LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Setting CVar [r.Streaming.Boost:1]]
LogConfig: Setting CVar [r.MaxAnisotropy:8]]
LogConfig: Setting CVar [r.VT.MaxAnisotropy:8]]
LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Setting CVar [r.Streaming.PoolSize:3000]]
LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
LogConfig: Setting CVar [r.RefractionQuality:2]]
LogConfig: Setting CVar [r.SSR.Quality:4]]
LogConfig: Setting CVar [r.SSR.HalfResSceneColor:0]]
LogConfig: Setting CVar [r.SceneColorFormat:4]]
LogConfig: Setting CVar [r.DetailMode:2]]
LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Setting CVar [r.SSS.Scale:1]]
LogConfig: Setting CVar [r.SSS.SampleSet:2]]
LogConfig: Setting CVar [r.SSS.Quality:1]]
LogConfig: Setting CVar [r.SSS.HalfRes:0]]
LogConfig: Setting CVar [r.SSGI.Quality:4]]
LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
LogConfig: Setting CVar [r.ParticleLightQuality:2]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:2]]
LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:0]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:8.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:32.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [foliage.DensityScale:1.0]]
LogConfig: Setting CVar [grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Scalability.ini]
LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogConfig: Applying CVar settings from Section [Startup] File ../../../Engine/Config/ConsoleVariables.ini]
LogConfig: Setting CVar [net.UseAdaptiveNetUpdateFrequency:0]]
LogConfig: Setting CVar [p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Workspace/ezlife20/ezlife/Saved/Config/Windows/Engine.ini]
LogInit: Computer: VADER
LogInit: User: MrJangoon
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=16.0GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 88.82 MB used, 88.82 MB peak
LogMemory: Process Virtual Memory: 89.66 MB used, 89.66 MB peak
LogMemory: Physical Memory: 7356.92 MB used, 8989.33 MB free, 16346.25 MB total
LogMemory: Virtual Memory: 5094.59 MB used, 134212632.00 MB free, 134217728.00 MB total
LogWindows: WindowsPlatformFeatures enabled
LogInit: Using OS detected language (en-US).
LogInit: Using OS detected locale (en-US).
LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogInit: Setting process to per monitor DPI aware
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogD3D11RHI: D3D11 min allowed feature level: 11_0
LogD3D11RHI: D3D11 max allowed feature level: 11_0
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. 'Radeon (TM) RX 480 Graphics' (Feature Level 11_0)
LogD3D11RHI: 8171/0/8173 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI: 0/0/8173 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows: 0. 'Radeon (TM) RX 480 Graphics' (P:1 D:1)
LogWindows: 1. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 2. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 3. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 4. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 5. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 6. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: 7. 'Radeon (TM) RX 480 Graphics' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:8
LogD3D11RHI: Adapter Name: Radeon (TM) RX 480 Graphics
LogD3D11RHI: Driver Version: Adrenalin 2020 20.8.3 (internal:27.20.12027.1001, unified:27.20.12027.1001)
LogD3D11RHI: Driver Date: 8-26-2020
LogRHI: Texture pool is 5720 MB (70% of 8171 MB)
LogD3D11RHI: RHI does not have support for 64 bit atomics
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
LogTargetPlatformManager: Display: Building Assets For Windows
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogShaderCompilers: Guid format shader working directory is 23 characters bigger than the processId version (F:/Workspace/ezlife20/ezlife/Intermediate/Shaders/WorkingDirectory/8944/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Mr Jangoon/AppData/Local/Temp/UnrealShaderWorkingDir/773F66A84A70BDFF305931BD40EAC874/'.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.09s 78MB C:/Users/Mr Jangoon/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Mr Jangoon/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Workspace/ezlife20/ezlife/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Workspace/ezlife20/ezlife/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
LogDerivedDataCache: Using Local data cache path C:/Users/Mr Jangoon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogNetVersion: ezlife 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 1147328294)
LogPackageLocalizationCache: Processed 5 localized package path(s) for 1 prioritized culture(s) in 0.033618 seconds
LogUObjectArray: 44968 objects as part of root set at end of initial load.
LogUObjectAllocator: 7791208 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogLinker: Failed to load '/Script/OnlineSubsystemUtils': Can't find file.
LogLinker: Failed to load '/Script/OnlineSubsystemUtils': Can't find file.
LogEngine: Initializing Engine...
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogAIModule: Creating AISystem for world Untitled
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 256
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 256
LogAudioMixer: Display: Number of buffers to queue: 7
LogAudioMixer: Display: Max Channels (voices): 32
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Using built-in audio occlusion.
LogAudioMixer: Display: Initializing audio mixer.
LogAudioMixer: Display: Audio Device Output Speaker Info:
LogAudioMixer: Display: Name: Speakers (Realtek High Definition Audio)
LogAudioMixer: Display: Is Default: Yes
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Channel Count Used: 2
LogAudioMixer: Display: Device Channel Count: 2
LogAudioMixer: Display: Channel Order:
LogAudioMixer: Display: 0: FrontLeft
LogAudioMixer: Display: 1: FrontRight
LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
LogInit: FAudioDevice initialized.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogDerivedDataCache: Saved boot cache 0.25s 78MB C:/Users/Mr Jangoon/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogEngineSessionManager: EngineSessionManager initialized
LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
LogEditorSessionSummary: EditorSessionSummaryWriter initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
LogFileCache: Scanning file cache for directory 'F:/Workspace/ezlife20/ezlife/Content/' took 0.00s
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 0
SourceControl: Source control is disabled
Cmd: MAP LOAD FILE="F:/Workspace/ezlife20/ezlife/Content/main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms
LogAIModule: Creating AISystem for world main
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.126ms to complete.
LogFileHelpers: Loading map 'main' took 0.533
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogCollectionManager: Loaded 0 collections in 0.001758 seconds
LogFileCache: Scanning file cache for directory 'F:/Workspace/ezlife20/ezlife/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'F:/Workspace/ezlife20/ezlife/Content/Developers/MrJangoon/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'F:/Workspace/ezlife20/ezlife/Content/Collections/' took 0.00s
LogContentBrowser: Native class hierarchy populated in 0.0150 seconds. Added 2834 classes and 623 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 3 folders.
LogSlate: Took 0.000416 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000274 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1204x536 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.000371 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders.
LogLoad: (Engine Initialization) Total time: 13.15 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogContentStreaming: Texture pool size now 3000 MB
LogAssetRegistry: Asset discovery search completed in 6.3640 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000031 seconds (updated 0 objects)
LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
UATHelper: Packaging (Android (ETC2)): Running AutomationTool...
UATHelper: Packaging (Android (ETC2)): Parsing command line: -ScriptsForProject=F:/Workspace/ezlife20/ezlife/ezlife.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=F:/Workspace/ezlife20/ezlife/ezlife.uproject -cook -stage -archive -archivedirectory=F:/Workspace/ezlife20/REAL.LIFE -package -ue4exe="E:\EpicGames\Epic Games\UE_4.24\E
ngine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC2 -build -clientconfig=Development -utf8output
UATHelper: Packaging (Android (ETC2)): Setting up ProjectParams for F:\Workspace\ezlife20\ezlife\ezlife.uproject
UATHelper: Packaging (Android (ETC2)): ezlife.uproject requires a temporary target.cs to be generated (FastNoiseGenerator plugin is enabled)
LogSlate: Took 0.000383 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Android (ETC2)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ETC2)): Running: E:\EpicGames\Epic Games\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe ezlife Android Development -Project=F:\Workspace\ezlife20\ezlife\ezlife.uproject F:\Workspace\ezlife20\ezlife\ezlife.uproject -NoUBTMakefiles -remoteini="F:\Workspace\ezlife20\ezlife" -skipdeploy -Manifest=F:\Workspace\ezlife20\ezlife\
Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\Mr Jangoon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EpicGames+Epic+Games+UE_4.24\UBT-ezlife-Android-Development.txt"
UATHelper: Packaging (Android (ETC2)): PLATFORM_ANDROID_NDK_VERSION = 140200
UATHelper: Packaging (Android (ETC2)): NDK toolchain: r14b, NDK version: 19, GccVersion: 4.9, ClangVersion: 3.8.275480
UATHelper: Packaging (Android (ETC2)): Compiling Native code with NDK API 'android-19'
UATHelper: Packaging (Android (ETC2)): Writing manifest to F:\Workspace\ezlife20\ezlife\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Android (ETC2)): Target is up to date
UATHelper: Packaging (Android (ETC2)): Deploying ezlife Android Development...
UATHelper: Packaging (Android (ETC2)): AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
UATHelper: Packaging (Android (ETC2)): AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
UATHelper: Packaging (Android (ETC2)): UPL: ..\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
UATHelper: Packaging (Android (ETC2)): UPL: ..\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
UATHelper: Packaging (Android (ETC2)): Using package name: 'com.EZLIFESTUDIO.EZLIFE'
UATHelper: Packaging (Android (ETC2)): GotStoreVersion found v1. (bUseChangeListAsStoreVersion=False IsBuildMachine=False EngineChangeList=0)
UATHelper: Packaging (Android (ETC2)): Writing packageInfo pkgName:com.EZLIFESTUDIO.EZLIFE storeVersion:1 versionDisplayName:1.0 to F:\Workspace\ezlife20\ezlife\Binaries\Android\packageInfo.txt
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ====2020-09-05 13:30:02====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ETC2)): bBuildForES2: true
UATHelper: Packaging (Android (ETC2)): bBuildForES31: false
UATHelper: Packaging (Android (ETC2)): bSupportsVulkan: false
UATHelper: Packaging (Android (ETC2)): Building Java with SDK API level 'android-28'
UATHelper: Packaging (Android (ETC2)): Building with Build Tools version '26.0.1'
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to OBB data file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE\OBBData.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to shim file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to template target file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE\AlarmReceiver.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to template target file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE\DownloaderActivity.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to template target file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE\OBBDownloaderService.java ====
UATHelper: Packaging (Android (ETC2)): Cleaning up files based on template dir F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany\ezlife\AlarmReceiver.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany\ezlife\AlarmReceiver.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany\ezlife\DownloaderActivity.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany\ezlife\DownloaderActivity.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany\ezlife\OBBData.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany\ezlife\OBBData.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany\ezlife\OBBDownloaderService.java
UATHelper: Packaging (Android (ETC2)): Cleaning up file F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany\ezlife\OBBDownloaderService.java
UATHelper: Packaging (Android (ETC2)): Cleaning Directory F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany\ezlife as empty.
UATHelper: Packaging (Android (ETC2)): Cleaning Directory F:\Workspace\ezlife20\ezlife\Build\Android\src\com\YourCompany as empty.
UATHelper: Packaging (Android (ETC2)): Cleaning Directory F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany\ezlife as empty.
UATHelper: Packaging (Android (ETC2)): Cleaning Directory F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\YourCompany as empty.
UATHelper: Packaging (Android (ETC2)): Previous .apk file(s) were made with different build settings, forcing repackage.
UATHelper: Packaging (Android (ETC2)): UPL Init: armeabi-v7a
UATHelper: Packaging (Android (ETC2)): Android Permission Plugin Init
UATHelper: Packaging (Android (ETC2)): Google Cloud Messaging init
UATHelper: Packaging (Android (ETC2)): GCMClientSenderID set: false
UATHelper: Packaging (Android (ETC2)): On build machine.
UATHelper: Packaging (Android (ETC2)): Fixing minSdkVersion; requires minSdkVersion of 14 with Gradle based on active plugins
UATHelper: Packaging (Android (ETC2)): bPackageDataInsideApk = True
UATHelper: Packaging (Android (ETC2)): Obb location F:\Workspace\ezlife20\ezlife/Saved/StagedBuilds/Android.obb
UATHelper: Packaging (Android (ETC2)): Obb destination location F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK/assets
UATHelper: Packaging (Android (ETC2)): Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): Added repository: ..\Source\ThirdParty\Android\extras\google\m2repository
UATHelper: Packaging (Android (ETC2)): Added repository: ..\Source\ThirdParty\Android\extras\android\m2repository
UATHelper: Packaging (Android (ETC2)): AARImports: com.google.android.gms, play-services-auth, 11.8.0
UATHelper: Packaging (Android (ETC2)): AARImports: com.google.android.gms, play-services-games, 11.8.0
UATHelper: Packaging (Android (ETC2)): AARImports: com.google.android.gms, play-services-nearby, 11.8.0
UATHelper: Packaging (Android (ETC2)): AARImports: com.google.android.gms, play-services-plus, 11.8.0
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ====2020-09-05 13:30:04====PREPARING NATIVE CODE=================================================================
UATHelper: Packaging (Android (ETC2)): On build machine.
UATHelper: Packaging (Android (ETC2)): Fixing minSdkVersion; requires minSdkVersion of 14 with Gradle based on active plugins
UATHelper: Packaging (Android (ETC2)): Copying permission_library directory to staging before build
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): Directory ..//Source/ThirdParty/AndroidPermission/permission_library copied to F:/Workspace/ezlife20/ezlife/Intermediate/Android/APK/JavaLibs/permission_library
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing to OBB data file F:\Workspace\ezlife20\ezlife\Build\Android\src\com\EZLIFESTUDIO\EZLIFE\OBBData.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== OBB data file up to date so not writing. ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing new GameActivity.java file to F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ==== Writing new GameApplication.java file to F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\src\com\epicgames\ue4\GameApplication.java ====
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): Copying new .so F:\Workspace\ezlife20\ezlife\Binaries\Android\ezlife-armv7-es2.so file to jni folder...
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): ====2020-09-05 13:30:04====PERFORMING FINAL APK PACKAGE OPERATION================================================
UATHelper: Packaging (Android (ETC2)): Fixing minSdkVersion; requires minSdkVersion of 14 with Gradle based on active plugins
UATHelper: Packaging (Android (ETC2)):
UATHelper: Packaging (Android (ETC2)): Creating rungradle.bat to work around commandline length limit (using unused drive letter Z
UATHelper: Packaging (Android (ETC2)): Making .apk with Gradle...
UATHelper: Packaging (Android (ETC2)): Unzipping C:\Users\Mr Jangoon\.gradle\wrapper\dists\gradle-4.6-all\bcst21l2brirad8k2ben1letg\gradle-4.6-all.zip to C:\Users\Mr Jangoon\.gradle\wrapper\dists\gradle-4.6-all\bcst21l2brirad8k2ben1letg
UATHelper: Packaging (Android (ETC2)): Exception in thread "main" java.util.zip.ZipException: error in opening zip file
UATHelper: Packaging (Android (ETC2)): at java.util.zip.ZipFile.open(Native Method)
UATHelper: Packaging (Android (ETC2)): at java.util.zip.ZipFile.<init>(ZipFile.java:219)
UATHelper: Packaging (Android (ETC2)): at java.util.zip.ZipFile.<init>(ZipFile.java:149)
UATHelper: Packaging (Android (ETC2)): at java.util.zip.ZipFile.<init>(ZipFile.java:163)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.Install.unzip(Install.java:214)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.Install.access$600(Install.java:27)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.Install$1.call(Install.java:74)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.Install$1.call(Install.java:48)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.ExclusiveFileAccessManager.access(ExclusiveFileAccessManager.java:65)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.Install.createDist(Install.java:48)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.WrapperExecutor.execute(WrapperExecutor.java:128)
UATHelper: Packaging (Android (ETC2)): at org.gradle.wrapper.GradleWrapperMain.main(GradleWrapperMain.java:61)
UATHelper: Packaging (Android (ETC2)): ERROR: cmd.exe failed with args /c "F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\gradle\rungradle.bat" :app:assembleDebug
PackagingResults: Error: cmd.exe failed with args /c "F:\Workspace\ezlife20\ezlife\Intermediate\Android\APK\gradle\rungradle.bat" :app:assembleDebug
UATHelper: Packaging (Android (ETC2)): Took 13.5780166s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC2)): UnrealBuildTool failed. See log for more details. (C:\Users\Mr Jangoon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EpicGames+Epic+Games+UE_4.24\UBT-ezlife-Android-Development.txt)
UATHelper: Packaging (Android (ETC2)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC2)): BUILD FAILED
PackagingResults: Error: Unknown Error
LogSlate: Window 'Output Log' being destroyed
LogSlate: Window 'Output Log' being destroyed

It is saying something like exitcode =5 (5)

I couldnt find any info about this anywhere