Hi, so I’m trying to make a grab and throw mechanic for a game for class this week, but anything I’ve tried doesnt give the results i want. I wanna be able to pick up an item, throw it, then be able to pick it up again if i need to, but so far, I’ve only gotten it to work like the Half Life Gravity Gun instead. Anyone have ideas on how I can get the desired effect? (The game is first person, so I’d want the item to sit in the bottom right corner)


