So I’d like to create a game where the player could grab arms and legs of NPCs. Are there assets (hopefully free or really cheap), that I can use as a base? Or are there any tools that would make it easier for me to achieve this? Any tutorials that I couldn’t find?
Thanks in advance!
EDIT: Already answered: how to hurt them as well (when destroyed, destroyed arm/leg would ragdoll and wouldn’t be usable).
I wouldn’t worry about finding a finished character yet, because if you make it work on the mannequin it will work on any fab character too, so you can just get stuck in with getting it working first.
That’s a pretty in depth look at least to get you going in the right direction with limb damage and ragdoll.
make it work on the mannequin first like ruffhaus said
add a physics handle component and call grabcomponentatlocation on the limb
then update the target each tick and release when you let go