GPUOpen Implementations

I wonder why this was not requested yet?
AMD recently released a huge amount of libraries under the MIT license, including stuff like TressFX, which even works significantly faster on Nvidia GPUs then the closed source (and extremely license-restricted -) Hairworks.

This hint does not even include DX12 features or Vulkan but while iā€™m at it ā€¦ - please also enable the XBOX One Async Shaders for the DX12 path, basically the same CGN implementation - thank you! :cool: