Didn’t find anything regarding to DiffuseIndirectDenoiser stat, which is displayed if GPU stat command is executed.
Therefore hard to debug/ track down for me. what it is and what impact that value.
Sorry, if it’s incorrect topic.
Hey ResideSin. I’d have to ask around about that. I can also put in a request for us to improve our documentation around that topic. That said, since this part of the forums is dedicated to UE documentation, you might get an answer faster by posting your question to the Rendering forum (or another forum with a similar topic). I’ll try and get back to you if I have any updates.