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GPU Profiling over time

Hi.

Console command ‘profilegpu’ is ok, but unfortunately the results are not always conclusive. 10 profilegpu “snapshots“ often yield 10 different results. For instance one frame the distance field update costs the most, the other it’s the lighting. This makes it very hard to troubleshoot performance issues.
Would be great to have the ability to analyze whole timeframes over several seconds, like we can for cpu profiling.

Cheers,
Sascha