Mine doesn’t appear to be the same bug. After I revisited this I may have the issue solved. Basically I went in and did not manually set the bounds of the emitter, rather I used the top menu buttons to set the bounds (there’s a drop-down off the bounds button) and that seemed to somehow make it work. I’m not sure what the issue is or if it’s a bug or if it’s something to do with the bounds not matching the actual area the effect uses or something?
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