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GPU particle restart when camera not facing the emmiter
Development
Asset Creation
FX
Cascade
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bounding-box
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Particles
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question
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unreal-engine
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particle-systems
anonymous_user_29309102
(anonymous_user_29309102)
August 23, 2016, 1:03pm
4
If i check “use in local space” in the required, it’s fix the bug but the collision don’t work!!
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