GPU crashing when using ue4

Unreal Engine make my 2080ti crash every time I use it for about 10 to 15 minutes.
The whole GPU crashes with the screens going black and a message saying : the gpu has crashed or d3d device removed.

Here’s the log :

Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12Util.cpp] [Line: 671] CommandQueue->Signal(FenceCore->GetFence(), FenceToSignal) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Fence.cpp:22 with error DXGI_ERROR_DEVICE_REMOVED

UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_D3D12RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll

Could you help me solve this problem ?

Thanks in advance.

It’s always a good idea to use the ‘studio’ drivers ( not the most recent ).

I’m using studio drivers and I’m having the same D3D crashes, also using 2080ti

Studio drivers it is a good thing, but seems like we need to do undervolting to avoid crashes:

Undervolting on 30 series it is a really good idea because you can get low temperature, low noise with saving performance.

Try, only this helped me to fix this crash not only for UE, but in games too. Like Overwatch 2 or Quake Champions