GPU crashes unreal engine 5.1 and 5.03

Hello. I suddenly started crashing in the unreal engine. in 5.1 I worked yesterday there was no crash, today 1-2 minutes and crash. I started working on 5.03 crashes happen every 10-20 minutes.
I uninstalled the GPU driver using DDU, didn’t help.

The only thing that helps a little with crashes is a screen percentage of 50-70.
My rtx3080 in monitoring shows that all the video memory is loaded, but the fact is that I created heavier graphic scenes and there were no problems

Translation of the error from event log windows:
There have never been errors like this before.

Cannot find description for event ID 0 from source nvlddmkm. The component that raised this event is not installed on this local computer or is corrupted. Install or repair the component on the local computer.

If the event originated on a different computer, you may need to save the displayed information with the event.

The following information has been added to the event:

\Device\Video5
Error occurred on GPUID: a00
The message resource exists, but the message was not found in the message table

LoginId:7aef035042af248e1b55c6a330684d91
EpicAccountId:cff5c1c73f8c441b98cf5236a4c61d3a

Aftermath GPU Crash dump Triggered

UnrealEditor_D3D12RHI
GFSDK_Aftermath_Lib_x64
nvwgf2umx
nvwgf2umx
nvwgf2umx
nvwgf2umx
kernel32
ntdll



412412

LoginId:7aef035042af248e1b55c6a330684d91
EpicAccountId:cff5c1c73f8c441b98cf5236a4c61d3a

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 868] hr failed at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Resources.cpp:312 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHICore
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

The crash was caused by a 2K HDRI texture