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GPU Crashed or D3D Device Removed on project launch

Troubleshooting the
GPU Crashed or D3D Device Removed
crash error on a project I am trying to load on a 2nd PC.

This happens during project opening when shaders are compiling.

Not a VRAM issue as I am monitoring VRAM in Task Manager.
UE 4.27.2

Can anyone suggest further troubleshooting steps?