GPU Crashed Multiple times

I’m using Path Tracing and i would like to know if you have any idea for that as well. that will be grateful.

Without a sample project to reproduce the crash I don’t have additional suggestions. Occasionally for situations where the GPU hangs from too much work we suggest increasing the TDRDelay, but in your case it looks like a DMA fault which may be driver related. You may want to try rolling your driver back to 553.24