This is a game ready tree made in Maya and Zbrush for Unreal. The final poly count is just over 8.5k tris.
NOTE: This product does not include the rocks or floor that you see. This only includes the tree.
There are two materials. One for the trunk and one for three alternate cards: a dense leafy branch, a sparce leavy branch, and a totally bare branch.For both of the materials I included a Base Color, Height, Metallic, Normal, Roughness maps, and for the branch materials I also included an: opacity mask and a subsurface map.
In addition to an FBX and an OBJ of the full tree, I'm including my Substance Painter and Maya files in case you want to adjust them. Let me know if you want the Zbrush files too.
https://www.fab.com/listings/17fb0dee-8b5f-4c3f-bb16-ad9dee0849fb