EDIT: I redid the steps from: [GoogleVR] No antialiasing at all? - XR Development - Epic Developer Community Forums
and I have full resolution and AA again
I could not get full res and AA to work via the google documented way: https://developers.google.com/vr/unreal/daydream-in-unreal#rendering_resolution
Side note: Seems google made lots of changes in that thirdparty folder for 1.1 not just to the googlevr subfolder :S