GoogleVRControllerInputComponent in branch 4.13-google-vr ?

Many thanks nesrak1 for figuring that out! If epic don’t do this on their own then would be great to submit as a pull request. :wink:

I hope to test this out in the next 1-2 days lets hope it runs fine on the device! or did you already test this?

A few follow up queries:

  1. What is meant by:

“4. When moving around, the black circles try to move around with you, so I’ll try to remove it altogether and replace it with a static image???”

What are these black circles are you talking about?

  1. Why does it require a separate version of the engine? Were any engine files also modified or is it actually just modified plugin files over a pure 4.14 source engine?