Just compiled the plugin with 4.14 branch (note this took me about 3-4 days .-.) and am actually using the 4.14 editor (I was able to easily right click → change engine version and be able to use it there ) with GoogleHMD and GoogleController 1.1!!! (I may have to do a pull request or something)
https://github.com/nesrak1/UnrealEngine
Remember the plugin doesn’t compile for 4.14, just this specific build so you will have to recompile…
Anyway, I’m going to try to add a bunch of improvements to it so that it can be all good:
- Dynamically change vrcontroller model (for example, in my game to change from gun to hand) edit: already exists
- Dynamically offset vrcontroller (for gun recoil ) edit: possibly exists already?
- Automatic enabling of daydream splash before the first scene has even loaded
- When moving around, the black circles try to move around with you, so I’ll try to remove it altogether and replace it with a static image???
I know there were some other things I was thinking of adding that I don’t remember now.
edit 2: https://youtu.be/VErMT_vwrk4?t=585 We have a video now for the plugin method