GoogleVRControllerInputComponent in branch 4.13-google-vr ?

Thanks nesrak1, excellent documentation. It made me take a fresh look at what I’d done. I missed one of the settings, moving the plugin to my project and disabling other Input plugins got me to a working app. The following link is a basic 4.14 project with all correct settings that deploys correctly to a Pixel phone and shows a working day dream controller. Hope it helps someone get started.

https://drive.google.com/file/d/0Bw4fPqzB5L4xc042X1B4REdEMm8/view?usp=sharing

Sorry for the large download. The paths to the Android SDK might need setting to your own environment.

Now onto building a level I can interact with.