Googleplay release error Vulnerable WebRTC Versions

Hi there community
i have project on UE5.1 with following plugins enabled
“Varest”
Redpoint EOS and Online BP.
everything is working perfect.
the only problem i have is, i packaged the game and wanted to released it on google play.
but i have this error from google play
“Vulnerable WebRTC Versions”
“Your app uses a bad version of WebRTC, which contains security vulnerabilities.”

with following this link
https://support.google.com/faqs/answer/12577537

now i have no idea how can i fix this,
is there anybody else who had the same problem with UE and Googleplay.
any information can be good for me.
is is UE itself using the WebRTC, or one my plugins is using it?
how can i now what is using WebRTC.
and is there any way for me upgrade it?
thanks so much in advance :wink:

2 Likes

I’m having the same problem with Eos.
Your app uses a bad version of WebRTC, which contains security vulnerabilities.
so how can we upgrade the webRtc version or solve this problem with eos?

1 Like

using ue4.27 same issue

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Hi, did you find the solution, facing same problem…

for publishing on google play, its ok.
google will let you publish without problem.
but you will always have the error.
and still i didnt find any info on the error

1 Like

publishing for testing phases will be ok but if you want to publish to production you can’t.
error
Errors found. Fix before releasing to production.

so the problem has no solution right now waiting for epic to update the Eos SDK I think !!

Finally a good news from Epic :joy: :heart:
https://eoshelp.epicgames.com/s/news/eos-news-article-MCVDBTZSVM7VAJHF4ZGJVXZM52I4?language=en_US

1 Like