Google Play Services - Can I access stats from google's "Fit" fitness app?

I’ve found a couple tutorials that go into detail on implementing Google Play Services into your android game in UE4. Unfortunately it seems these only discuss Sign in, Leaderboards, Achievements, and In-App purchases.

The app I’m hoping to make is based around fitness(step, distance, and time tracking) so I was hoping I would be able to just use Google Fit APIs, instead of making my own system based off geolocation. Does anyone know if what I’m wanting is possible to achieve with Blueprints or C++?

Thanks!

Unfortunately it’s not yet possible in UE4 but someone can make plugin with this functionality.

Thanks for the reply! What all would be involved with making a plugin for Google Fit? Would it be something that i could accomplish with moderate Java experience and minimal C++?