Hi, I have build my first mobile game. I have a beta version in playstore, and everything works fine. To reduce the app size i want to take this step:
My goal now is to create 6 apks for every texture compression instead of create a big apk with all texture formats supported. Packaging is not the problem, but how can i later use google play to upload all 6 apks in a single app release? Is there a possibility?
Of course i could create like 6 different apps on google play, like “GameTitle etc1”, “GameTitle etc2”, “GameTitle astc”, but this is not elegant and just crazy.
I saved 60mb already by removing etc1 tex. format, but now there are less devices supported by the game. How can i provide every device with it’s favourite texture compression?