Hello,
My game is live on google play in open beta.
I’m trying to login to google play, but when I enter the game, the round login loading appears and disappears and does not complete the login screen.
what could be the reason?
screenshots below
Steps:
1 - Go to Play Console
2- Select your game project
3- on the “Grow” tab Select → Play Games Services-> Setup and Management → Configuration
4- Click "Add Credential
If your client has these settings, you don’t need to send new version.
I tried it on Internal testing, It worked. if you did settings about game server / android just start your game from your phone and test it again
I want to implement leaderboards system in my game. I can’t find the place in firebase to copied web’s client ID and client secret to. Where can I copy those id to? Sorry, I’m new to this stuff. Hope you will help answering this question.
Hey, there is a screenshot I added.
on your project’s “authentication” tab, there is “sign in method” tab. If you didn’t add “play games” you can add with “Add new provider”
Thank you.
But still can’t get it to work on internal test. In game server’s oAuth client should I choose Android credential or web client(auto created by google). Do I need to add anything to unreal project? Can you tell me the place I should check again?
on your second screenshot you must click on review and publish button top right corner.
on your third screenshoot you can select webclient created by google service
I saw you mention about using app signing key in google play console. I didn’t use it in my Android credential (not game server), I use my self sign app in unreal key. Is that the problem?
hello receive a greeting … I would like to know if you have discord and if you have time to hire you … I have a multiplayer project that I need to log in with google …is a multiplayer project of mobiles…I have everything configured dedicated server source…todo.pero estoy atascado, I would like to have your telegram or discord to hire you… greetings
Hey, I want to integrate Google Play Services into my game but I’m stuck in the very first step. I cannot find the Show External Login UI node. Do I need a plugin for that or some setting? I can’t find the solution anywhere.
Hello! @AngelisDead Could you please help with logging in for ue 5.3.2? I’ve been trying for days to implement Google Play log-in and purchase system, but nothing works. I followed the steps you provided here, as well as the steps given in the official documentation, no result. I added App ID, Licence key from Play Console, created and edited AndroidEngine.ini file with following:
Added Play Services configuration in Play Console and published it, including OAuth client ID. I didn’t integrate Firebase, but it should work without it afaik.
The login logic is set in gamemode blueprint, on beginplay it calls ShowExternalLoginUI, but in game nothing happens, login screen doesn’t pop up and no error is shown up. The game is in internal test on Play Console. I’d very grateful if you could help with this problem!