Hi, Can you share your GooglePAD_APL.xml file?.
YOUR DRIVE:\UnrealProjects\YOUR_PROJECT NAME\Source\YOUR_PROJECT NAME
in this you need to create AndroidPermission_UPL.xml file. You need to include it in the
YourProjectName.Build.cs. To include you need to add these lines in Build.cs
using System.IO;
if(Target.Platform == UnrealTargetPlatform.Android)
{
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "OnlineSubsystem" ,"OnlineSubsystemUtils"});
DynamicallyLoadedModuleNames.Add("AndroidAdvertising");
// DynamicallyLoadedModuleNames.Add("OnlineSubsystemGooglePlay");
var androidRemovePermissions = Path.Combine(ModuleDirectory, "AndroidRemovePermissions_UPL.xml");
AdditionalPropertiesForReceipt.Add("AndroidPlugin", androidRemovePermissions);
}
If you are using OnlineSubsystem … add these PrivateDependencyModuleNames.
Thanks