Google Play Accessibility Labeling

When i submit a project to Google Play, my app goes through fine, but i get warnings about Accessibility Labeling. Essentially the whole screen is marked. I understand that this has to do with Screen Reader Accessibility? Where would i edit these labels. Do i have to add labeling for each item, like images, icons and panels in all my widgets?

In what section of the widget would i add these labels so Google doesn’t give out those warnings?

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Hello, did you manage to find a solution please? This is driving me crazy

same problem?

@AkshayGadekar Hey, so to “ignore” this warning, you need to opt out from the Pre-launch Report: go to the settings and uncheck “Turn on pre-launch report”.

This will not fix the problem but will ignore it. You app will not have accessibility features.

I would LOVE to know how to solve the all screen marked as Content Labeling warning.

I don’t know how but that accessibility warning went away…

Hellow , brothers , i can give you a hand of help, and it worked with me , my game has 1 warning in accessibility labeling ,this 1 warning has 300 item labeling issue , images and ui .
, i did somthing in uneal engine , that thing reduce the 300 image issue labeling to 90 , and today im gonna try to do the same with other images , So to fix this issue ,
1- in unreal engine , inside your ui widget, everything must be well positioned with the anchore , and here is the solution that saved me -----> you must check the [ size to content] in some cases , speciffically to the horizontal and vertical boxes and the images also , it depend on your design , i can give you a simple example and you should understand what i mean, then you continue…
Example:
Asuming that we have a clean ui widget, this widget has a canvas panel, we add a horizontal box , anchore the horizontal box to fit all the widget by pressing cntr and the big square +check size to content, if you are are using images as background or videos , you should also do the same , it depend on your design, dont forget to use size to content to all thing that are bigger and fit the canvas panel, and try to use 1920x1080x , resolution for images ,

This method reduced my 300 images issue labeling accessibility in play consol ,to 90 , and im gonna try to change the resolution of some images as mentioned ,

Thank you very much ,
Some one can take advantage from this :face_with_head_bandage: