This is probably the dumbest question ever, apologies. I can’t find an answer!
The example floor is always at a Z location of 20, and when I bring in characters they always are at the same Z location of 20 - that is, they are actually raised off the true “ground” of 0.
I’ve always just kept it as that. And I have noticed “floating” issues as I build things in the past.
So… should I be resetting my floors to a z location of 0? Same with characters?