Google Cardboard on an iOS device?

Hey there, just wondering if there’s any good tutorials out there for UE4 to Google Cardboard on an iOS device?

I’ve had a look but can’t find much info out there.

I would like to know if Cardboard Plugin will work for IOS too.
Thanks a lot.
Mauricio

This question is a duplicate of 4.12.3 Source, GoogleVR Plugin work with iOS? - Plugins - Epic Developer Community Forums

iOS support is in the works but it’s not currently implemented.

Ah bugga, that’s no good to hear.

But thanks for that link!

The rumor mill has it that iOS support will be part of 4.13 and 4.13 preview will be up tomorrow!

Don’t tease me haruna, don’t tease me :stuck_out_tongue:

Ok I’ll wait till tomorrow before throwing in the towel :stuck_out_tongue:

I know the feeling, twistedpancreas
I love blueprint and the UE4 tools more but Google’s support of Unity is a lot better.
It’s boasted right on Google’s VR homepages.

Hmm from the twitch stream it seems like Google Cardboard on an iOS device is the wrong way of doing things, so I guess my question would be what is the correct way of doing it?

see here at 01:04:05

make a stand alone mac app?

Well I eventually I took the Youtube 360 video path.

Here’s my go with my test file…

Although I find youtube really kills the quality of everything even when this is a 4096 x 4096 file :frowning: even if i fiddle with their quality settings whilst playing the movie.

Anyhow my process in the end was…

Following Stereo Pano Camera Tutorial for UE4 - YouTube but at 4096x4096 avi,

open in HandBrake, export as mp4 (Preset > Normal),

follow https://support.google.com/youtube/answer/6316263?hl=en&ref_topic=2888648 (but only tick the first option in their 360 Video Metadata app)

wait an hour or a day for high quality version to be produced by youtube.