A lightweight Unreal Engine plugin that seamlessly integrates the Antigravity Editor as a Source Code Editor within Unreal Engine.
This plugin leverages Unreal Engine’s ISourceCodeAccessor interface to ensure that clicking on C++ classes, blueprint nodes, or compilation errors inside the Unreal Editor instantly opens the correct file and line number inside your Antigravity Editor workspace.
Tested with Unreal 5.6/5.7/5.8
Features
- Instant Code Navigation: Double-click C++ classes or functions in Unreal Engine to jump directly to them in Antigravity.
- Automatic Workspace Sync: Bridges Unreal Engine’s project structure with Antigravity’s layout.
- Streamlined Workflow: Tailored specifically for developers utilizing the Antigravity ecosystem instead of stock VSCode or heavy Visual Studio installations.

