I am trying to test an achievement on my phone.
I have googled but not found a solution or way to solve it.
Since i spend a day on it already i think its time to ask for help.
What i did is:
- upload apk to google play.
- enable play services and link it to google play and set all achievements and the same achievements i put in UE4.
- I created a keystore with the command:
keytool -genkey -v -keystore my.keystore -keyalg RSA -keysize 2048 -validity 10000 -alias mykeystore
in the <app>/Build/Android dir and i put the password in the EU4 distibution signing config
I can play my game on my device
when i trigger the achievement i see on my screen that it failed to cache.
The Show External Login UI does show some activity on my device (rotating circle) but fails.
When i open my device to see the logs i can not find any because i don’t know how.
This is my test setup.
I hope someone can help me because it needs to be finished.