GoodDarkLion357 - Mini-game template 01

MiniGame 01

This is a mini-game template focusing on attention and reaction speed. After starting, the player needs to match the buttons in the bottom row with the images in the top row and manage to activate the button at the right moment when the progress bar filling is at the corresponding image and this image is active. The game combines elements of quick reaction and visual matching, providing an engaging challenge for players looking to improve their attention and reflexes.

It can be used in various situations, for example, as a puzzle or a reaction test.

Setup Requirements

To configure, you need to set up 2 structures:

  • The first structure is for difficulty level

  • The second structure is for button settings

Architecture

The main widget is designed using a modular principle. All main nodes are made as separate widgets with code inside. Everything can be easily modified, but it still requires knowledge of widget configuration and structures. Unfortunately, it also requires time to fill in the structure.

Game mechanics:

  • Players must quickly identify matching buttons

  • Timing is crucial for successful activation

  • Progress bar serves as a timing indicator

  • Reaction speed directly affects the outcome

Customization features:

  • All settings are easily configurable

  • Configuration is managed through two main structures

  • Customizable parameters allow adapting the game to different skill levels

  • Flexible settings ensure a personalized gaming experience

Documentation: Mini-game template documentation

Mail: GoodDarkLion357@gmail.com

To illustrate, I have used:

Single Flexy Widget Button v1.0

Flexy Struct Number Button