Golf Course Architecture

Hey, I’m brand new here and just starting out with Unreal as well. I currently work with a close friend using various tools/games to create promotional and reference materials for golf course architects. I have been working on importing high quality real world terrains ( I guess like 1 meter sample size is pretty ideal) as a base for renders in Unreal.

We are kind of looking for either help doing it ourselves or possibly hiring someone to create a set of tools for UE5 to help streamline the process.

Starting from scratch, would anyone have any advice or like to help (I know very little about coding currently). The idea is to have accessible tools to lay a course out and edit golf course features while leveraging the visual tech in UE5.

I’m not sure if I’m in the right place to talk about it but we are interested in paying someone to help, or including them in our business going forward. If I am in the wrong place, any advice on where to look?