GOLEM Entity Construction System

Thanks Sitrec. I appreciate the kind words.

Thanks comet. GOLEM ECS is part of a greater Modular Entity Construction System supporting assembly/customization using Modular Interchangeable Parts and Morph-Targets (Shape Deformation). I aim to make the system adaptable for countless creatures, weapons, and more. GOLEM ECS Assembly can also compliment traditional singular mesh Characters,etc as Dynamic Armor or Infectious Growth. With infinite combination of mesh shape and material, you could easily create the Colossus Earth GOLEM with rock & plants fragment meshes and fur shader/materials.

I planned to add GOLEM ECS to the Marketplace, after publishing my VR-Ready Online First-Person Hack 'n Blast Action RPG Dungeon Crawl Treasure Hunt. My game uses the system as the exclusive means of generating all the Monsters, so I wanted to be the first to show it off. The system is 100% Blueprints and requires a few tweaks to improve its user-friendliness. However, with greater interest/enthusiasm from the community, I will consider earlier Marketplace submission.