gogodyne - Blueprint-Only Custom Movement and Camera

Custom Movement and Custom Camera

No programming required!

Blueprint-Only Project!

This Blueprint-Only Project demonstrates how to build custom Movement and a custom Camera, without any programming. AIs automatically use the same custom Movement on the Navigation Mesh.

Customization is added only through existing Blueprint overrides, leveraging built-in Unreal Engine systems, and is not platform or version dependent.

All the assets required to demonstrate the customized Movement and Camera systems are included:

  • Player and AI Character Blueprints and Controllers

  • Movement and Camera Input, with simultaneous automatic and manual Camera control

  • AI Behavior Tree and spawners

  • A demo Level with a Navigation Mesh

There are no C++ classes and no programming is required.

Documentation

https://gogodyne.co/BPOnlyMoveAndCam/

Issues

https://github.com/gogodyne/BPOnlyMoveAndCamProject/issues