I am trying to make a god of war prototype in unreal engine
But i can’t find something about those chained blades on the internet
For the blades movement skeleton mesh animation can work
But for the chains I don’t know other than splinemeshcomponents for this situation
I can’t use this . It stretch or deforms the chain mesh
I found this video on YouTube
He created prefect blades but in unity
If someone has knowledge of unity
And create the same in unreal engine
That will be much appreciated