I’m making a First Person VR Experience , I have two problems.
1- I want the Player Character’s Navigation be like the Default UE4 one . so the user can navigate anywhere in the world . (just like navigating in UE4 editor with RightClick+WASD) I searched but just found Fly mode for character and it’s not what I want to achieve .
2- I’m using Leap motion for Player Character (Getnamo’s Plugin) and I want to know how it’s possible to Connect Player Character’s Camera Rotation to Leap motion’s Hands . like when I look up (to the Sky) my hands would also come infront of me. because now I can just see my hands when facing down or below the horizon.