Goblin Model WIP

I’m working on a Goblin model in maya at the moment, hopefully I’ll be putting it on the marketplace eventually.

So far I have a walk cycle and an attack animation. This is my first animated character so it’s probably a bit rough around the edges, if any one has any pointers on how to improve it let me know.

I can only upload one on this post. Apologies for the bad video quality, I joined some playblast clips together in wmm for now.

Here’s a render of it:

It’s 12000 triangles which seems a bit high to me :confused: The loincloth will probably get replaced as that was a quick job, I’m thinking of making some variable outfits for him.

There’s an Ork in the pipeline as well:

Like I mentioned, I’m pretty inexperienced at this so any critique is more than welcome. And if anyone has an idea for an animation feel free to post it, I’m working on some idle animations and a run cycle as well as more attacks. Let me know what you think! :slight_smile:

Soeery to double post, just adding the other video: