GM Workshop SE - Animating Marble AI Gaussian Splats in Unreal Engine 5

The “Generated Memories” series transforms cultural heritage and collective space into immersive art by translating reality into digital data. Following the foundational techniques of LiDAR and Point Cloud integration, this special edition expands the methodology. We move beyond captured reality into AI-generated space, treating sophisticated systems like Marble as co-creators. This requires advanced techniques to maintain artistic control, transforming the detailed, complex data output of 3D Gaussian Splatting into fluid, expressive animation within Unreal Engine.

Find the course here: GM Workshop (Special Edition) | Collection from GerryLiVisual | 3 posts | Patreon