I am trying to import a character model with textures, bones and animations into unreal engine(gltf file). The model and its texture looks correct, but all the animation sequences are only 1 frame. I have tried toggling the different settings in the pipeline configuration, but nothing seems to work. So far i have tried importing in 5.5, 5.4, 5.3, 5.1 and all yielded the same result, I should also mention that i am not receiving any errors during the import.
I previewed the gltf file using a vscode extension and also imported into blender, in which both cases displayed the animations fine. Given that other software is able to read the gltf file, I would assume that the UE gltf importer is at fault.
Here is a model i am trying to import:
worserobot.zip (3.3 MB)