Thank You! This plugin was exactly what I was looking for, this is critical information for using it and is the exact piece I was missing, I would highly recommend adding it to the Documentation page.
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Currently, we are aware of two issues:
- The overlay opens during runtime only after clicking on an empty screen space with the mouse and then trying to activate it again. This issue is related to the focus system, which doesn’t accept input unless the application is focused. We’ll work on fixing this in future updates.
- To use the
GLS_LOG
macro in your project, you need to include it with angle brackets like this:#include <GLSMacroses.h>
. You also need to link the GLS module to your module where you are using the macro.
Thank you, StarKiller4011, for pointing out these issues!
Update 0.7v (11.28.24)
- Fixed an issue that caused the packaged version of the game to freeze when closed.
Thanks METEHAN Göksel kurtulan for helping me find this problem.
Update 0.8v (12.20.24)
- Fixed сrash when closing PIE (Play In Editor) or using hot reload/recompilation.
Thanks sss13594 for helping me find this problem.