Hey, i have just started with the UE4 and struggle to figure this one out.
1: In my Character BP i detect mouse movement and store it in a vector-variable “Mouse_Pos”.
2: In my Character BP i spawn a proectile.
- In the Projectile BP i want to replace the default Velocity of the projectile by using “Set Physics linear velocity”.
However i can not acces the Variable “Mouse_Pos” in the Projectile BP. **How do i get the value of that variable? ** Maybe there is a better, and completely different way to do this. Thanks for your answers.