Is it possible to redirect the .uproject to load plugins from another path rather than the default content/plugins or engine/plugins directories?
ie store a toolkit plugin in perforce that can be updated once and flow through to multiple projects?
Is it possible to redirect the .uproject to load plugins from another path rather than the default content/plugins or engine/plugins directories?
ie store a toolkit plugin in perforce that can be updated once and flow through to multiple projects?
Found a solution using symlinks
cmd.exe (run as administrator)
cd to plugins folder of project, make sure the plugin trying to link doesn’t exist in that location
cd D:\PERFORCE\projects\threeSixty\unreal\solstice\Plugins
relative pathing …\ = 1 folder up from current location
mklink /D "pluginName" "..\..\..\..\plugins\5.3\pluginName"
If you’re on perforce then need to open command window in the original plugins folder where the sym link is (D:\PERFORCE\projects\threeSixty\unreal\solstice\Plugins)
p4 add -t symlink pluginName
Also on receiving clients need to run p4v as administrator, additional trouble shooting steps is local security settings in link below and UAC but have had success without diving that deep
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