Global Illumination alternatives

Would the trick that mentioned regarding shapes attached to characters work out of the box or is that something you will have to add specific support for?

It’s great that even without DF characters can receive GI, I think mostly that would even be enough for some time and if the shapes trick would work, that would be really cool.

Great to be watching the progress with reatlime GI while having in mind that just a few years ago software/offline renderers were dealing with similar problems, really amazing it’s now something we deal with in realtime applications :slight_smile: