Hello, I’ve been writing some aspects of the forum that I think could be improved, I’m not sure it’s the right place to share this but hopefully this gets relayed through!
NOTIFICATIONS
- Ability to track a whole category (especially the Announcements one)
EDIT: Found a way to do it in the profile settings
EDIT2: It’s site wide instead of being just for the UEFN category, eventhough the settings are all in a blue color (UEFN color)
- Ability to track all OP (only) answers on its own topic, meaning you’d get a notification even if he doesn’t answer directly to you or doesn’t @ you
Track = being notified and receiving an actual notification
FORMATTING
- Character overflow in
preformatted text
messes up the indenting at times, the following text contains an8 whitespaces
long indent (maybe you’ll have to zoom a bit to see the bug) :
ATK_Vehicle.AgentEntersVehicleEvent.Subscribe(OnAgentEntersVehicleButDoesntBecauseHeCant)
- You have to manually escape HTML tags such as <suspends>
Escaping means adding a backslash \ in front of a character so it’s not interpreted as a formatting character, I actually had to write \<suspends\> so you can see it properly, otherwise it disappears
So apparently, you can use HTML tags such as <h2> to display your text like this :
This is between <h2></h2> tags
But I don’t think that suspends
or transacts
tags are valid HTML tags, maybe some parsing to whitelist them would be great!
- Talking of escaped characters, they won’t stay escaped when quoted : quote this → <transacts>
FIXED
- Preformatted text blocks are not responsive
So I’m using a 150% zoom setting since I don’t have such a good eyesight and code blocks appears like this
I feel like we could use this red area to display more code without having to linebreak a line of code (maybe a simple width:100%
would work?)
- Long comments in a
preformatted text block
break the color syntax
# `animation_controller` states.
animation_controller_state<native><public> := enum:
# The target of the animation is not an animatable prop. This could be because:
# * It is not a `creative_prop` that can be animated.
# * It was disposed or otherwise destroyed.
# * It has the 'Register with Structural Grid' option set in UEFN.
InvalidObject
UX
- Typing the character ‘:’ and pressing
Return
after (to break a line) will print a smiley instead for some reason.
I understand that this is a feature, but I think this particular case should be avoided, it happened many many times to me. (maybe wait a bit before displaying the smiley list? maybe allow the backspace
key to act as the escape
key?)
- Remove ability to self-vote
There’s no point in this, either the mods already know if you self voted or not and then it’s useless, or they don’t know and then you need to self-vote all your posts.
EDIT: This has been partially fixed by increasing the buffer size, it’s still an issue on very large topic though
- Cannot search (CTRL+F
) large topics (topics with a lot of answers or containing long messages).
Look at my first answer under this message and try to search it using CTRL+F
after opening the following spoiler
:
OPEN ME
# I'm hiding all answers under me because of my height :'(
Because it dynamically loads answers based on the current page size the default search function doesn’t work. Maybe building a server-sided search bar
that would open upon pressing CTRL+F
would be a good solution. (so you can keep the lazy loading)
- The search bar does search the whole forum (including UE5, Metahuman, Capturing Reality…)
The method I use to search the forum is to go to the documentation and click the search icon to search the forum
Also there’s a visual glitch, the UEFN category stays highlighted eventhough you’re search the whole forum
- Ability to have many drafts. Seems that when you have a draft and you create a new topic, it will ask you this.
But the profile menu adds a number next to your Drafts with a s
Also there’s a list display of your one and only draft in your profile, is this an unfinished feature ?
THE NEW ‘ISSUE’ TOPIC TYPE
You can choose this topic type when creating a new topic under the Issues and Bug Reporting category
- Add a way to mark the issue as
resolved
, like the other ones. People still talk under these topics and they can find answers.
- Setting the URL as the title doesn’t get converted, when you create a new
Issue
, you’ll be asked for a title and the placeholder says you can enter an URL, but here’s how it displays then :
- The default values for the Issue type and category are
Creative
/Assets
.
These are required fields, I think they should be prepopulated with empty values instead so people have to specify them. It happened to me that I forgot to change them and it posted like this. I then updated the values but I’m not sure it updates well on the dev backend? (if there’s one)
- The
fullscreen mode
doesn’t allow for changing the title, eventhough the form is heavy so I think a lot of people use fullscreen for those.
BONUS
- Add a
translate
option upon selecting any text.
Some people don’t seem to be talking english at all and I’m too lazy to go to Google Translate
Thank you