So I´ve started learning Unreal. I´ve created a Landscape and now I want to texture it. I´ve created a material with 5 different textures to paint with later. Setup with Albedo, Roughness and Normal passing through a layer blend node.
And when I assign this material to the landscape it should turn black, because it doesn´t know what to display (according to a tutorial). However, I´m getting this weird stuff happening in a particular spot on my landscape.
And this is what it looks like if I fill the landscape with only one texture. For some reason I have a green circle in the middle of my landscape. I can´t a This is the second time this happens because I replicated my material and this problem is still there.
The rest of the images are here: Unreal Problem - Album on Imgur
The second image is my landscape without any material (screenshots are too big for the forum :))
My question is how can I fix this issue…
Thanks