Glitch problem with my toon shader

So, I think I had some luck replicating this issue, though it wasn’t as prominent on my end as on yours. The slight glow around the character indicates to me that your light values are too high. Indeed, cranking up the strength of my light is what allowed me to replicate this.

Try turning off your postprocess volume and changing the lighting to non Game Settings. This will remove the auto-exposure. If your scene is suddenly blown out, then your light strength is indeed the issue.

Let me know if this doesn’t fix the issue and we can keep troubleshooting.