当模型使用glb/gltf格式导入UnrealEngine中的时候它没办法使用“UCX_”等前缀让引擎生成碰撞网格。
When the model is imported into UnrealEngine using the glb/gltf format, it cannot use prefixes such as “UCX_” to generate collision meshes for the engine.
当模型使用glb/gltf格式导入UnrealEngine中的时候它没办法使用“UCX_”等前缀让引擎生成碰撞网格。
When the model is imported into UnrealEngine using the glb/gltf format, it cannot use prefixes such as “UCX_” to generate collision meshes for the engine.