glass reflection looks fake

@ZenLeviathan thanks for reaching out!

well, i have 2 projects with the same geometry: in one the reflections look different thban in the other. I had all of your advised settings already implemented.

When i migrate glass from the white reflection project to the blue reflection project, the white reflection glass adapts to the blue reflection project’s settings and also turns blue.

So i figured it is a setting that has something to do with the postproces volume, and not the glass material itself.

But: the translucency settings are the same in both postprocess settings of both projects.

Do you know what else could be going on here?