Glass material with ray trace reflections only working with ray trace translucency on

Hello,

I would like to have ray traced reflections on my glass material (windows) but so far the only way I found to make it work is by turning ON also the ray trace translucency.

Is there a way to them to work without having to set the ray trace translucency ON?

working in 4.25

thank you

Hey,

I found that turning off refraction in Translucency worked well where it would give glass a better result. When refraction is on it warps the externals as seen in images. Hope that helps!