Glass Material doen't working

Hi there guys, that’s my first topic here :slight_smile: #UE5-0

I’m using UE5 to create an Environment I’ve modeled in Maya and exported everything into UE5 and everything works perfectly beside one thing.

I’m trying to assign a Glass material to an object in the scene, and the object refuses to assign to material.

At first I thought I had some UV problem, but I tried to import a simple cube (no UV) and the same issue happen again.
So, I tried to assign to material a cube from UNREAL, and guess what? the material does assign to the cube.

Seems like the problem is within the models comming from Maya.
Question is, why?

BTW, all the other materials are working PERFECTLY beside the glass one.
Thanks ahead!

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I have a vague recollection that the solution to this is to verify the engine…

What do you mean to verify the engine?

Problem solved!

For others whom having the same problem -
The problem within the Nanite object, glass material doesn’t work with nanite objects yet (because the object is opaque, and a none-nanite object isn’t opaque)

Just right click the object in content browser-nanite-disable, done :slight_smile:

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Worked for me ! Thank you

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