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Glass material and liquid material problem

I’m still learning material for archviz for my project, basically, I studying glass material and a liquid material. But the shadow for my coffee material is not showing the color I already try the tutorial from unreal engine Using Colored Translucent Shadows | Unreal Engine Documentation changed my material to translucent, two-sided, and surface translucent but the shadow still not showing the color I want. Imgur: The magic of the Internet does anybody know how to solve this problem?